What we’ve built is a product of teamwork, and our key takeaway is that none of this would have been possible if it wasn’t for the culture of innovation that we’ve cultivated in our unit, which gives us the freedom to explore opportunities to solve problems big and small.Įmail us at find out more or to receive a copy of the IEU’s Getting Started with Miro guide. Beyond Borders : Intro To Entrepreneurship.Prototyped and launched an online digital engagement experience for UTS Startups for Spring OrientationĪs a result of this approach, we’ve developed a range of digital experiences for UTS external and internal partners and have scaled our unique solution for engagement.Identified Miro as the best platform to test the solution.Analysed the problem space and reviewed collective research undertaken across UTS to develop a potential solution.Looking back, the steps to building our capacity in designing bespoke digital experience solutions using Miro followed our unit’s approach to practice-led innovation of design, build, test, and scale. You can see a snapshot of one part of our UTS Startups ‘Open House’ Miro board below: How did we do this? Our ‘hack’ of Miro was how we combined the benefits of its many features, adapted them to our needs and amplified the impact of our ‘product’ with good visual design. We find a lot of users like the anonymity of being a guest user on Miro without having to create an account or log-in.
The digital experience can be either guided by a facilitator or entirely ‘choose your adventure’, self-guided by the user.Typically, we share the Miro hyperlink with the audience through a Zoom chat, and the hyperlink opens on an area of the canvas that we specify, similar to the homepage of a website.The combination of a blank canvas and embedded navigational features enables us to turn a Miro canvas into a website or a prototype app, with its own shareable hyperlink.
And if you’ve used Jamboard or Mural, making the jump to Miro is very simple. Miro offers a digital canvas for visual thinking and collaborative work that is easy to adapt. However, we needed to find something that we could quickly adapt, applying good visual design and most importantly, making it dead easy for the audience to use – even for things like self-guided digital tours and workshops. Many of these technologies offered valuable opportunities to design, build, test, and scale some unique virtual experiences.
We wanted people to feel like they were in the room with us, or give them the chance to pay a virtual visit to spaces like UTS Startups at 608 Harris Street.Īlong with trialling platforms such as Zoom, Microsoft Teams, YouTube, ON24, Hopin, and Run the World, the IEU explored immersive virtual learning software such as iSee, and alternative streaming software and platforms such as Twitch, OBS, and Discord.
As a unit that creates transformational experiences to spark interest in innovation and entrepreneurship, we needed to find ways to meaningfully engage with our audiences in digital spaces. The ‘new normal’ during the COVID-19 lockdown meant fewer opportunities for face-to-face interactions, but also new opportunities to reach more people who were working remotely. In the Innovation & Entrepreneurship Unit (IEU) we found that a little imagination, adapting the right tools and an opportunity to experiment turned digital into a new strength for us. But designing compelling digital experiences to engage, surprise and delight your audience isn’t always easy. Digital workshops are here to stay, in one form or another.